Representation Distribution Matching for One-Step Visual Generation

Lan Feng    Wuyang Li    Éloi Zablocki    Matthieu Cord    Alexandre Alahi

preprint 2026

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Representation Distribution Matching for One-Step Visual Generation

Abstract

We elucidate the design space of Representation Distribution Matching (RDM), our name for the paradigm that trains a one-step image generator by matching generated and reference feature distributions under frozen pretrained encoders. We identify two design axes, how the distributions are compared and the representations they are compared in, and controlled studies along them yield three findings. First, the classical MMD, which could not train convincing generators a decade ago, becomes a strong and scalable objective once estimated right. Second, the generated batch is then the operative variable, with an optimum above 2048, far beyond customary batch sizes. Third, any single representation can be gamed, driven below the real score while images stay visibly fake, so we match against a balanced battery of encoders and evaluate with SW_r14, a Sliced-Wasserstein distance over 14 encoders that is independent of the training loss and resists gaming. Combining the preferred choices yields improved RDM (iRDM): it sets the one-step state of the art on ImageNet at SW_r14 1.30, corroborated by PickScore, a human-preference proxy our objective never optimizes, which prefers it over the prior best one-step generator on 71.2% of matched samples.



BibTeX

@article{feng2026rdm,
  title  = {Representation Distribution Matching for One-Step Visual Generation},
  author = {Feng, Lan and Li, Wuyang and Zablocki, {\'E}loi and Cord, Matthieu and Alahi, Alexandre},
  journal = {arXiv preprint arXiv:2607.02375},
  year   = {2026}
}